I have updated the sprite mappings and altered the bank switching for Super Mario to allow him to look as accurate as possible as well as clearing out almost all of the unused graphics from his banks so that any possible future changes are easier to implement. Super Mario is well underway now as well, with the majority of his sprites being completed. Work on the game is going well, I have replaced all of small Mario's sprites and only have one change left to make to them. But if anyone on here ever fancies the task I'm open to help, but for now, I'm just focusing on what I can do, graphics and minor tweaks to things. See Luigi changes Mario's colour palette, so anything that uses it is also affected, although I do have a rather lofty idea in store for Luigi, but I don't know how possible it will be for us to implement.Īs for the Yoshi thing, I assume you mean when he jumps on things like Piranha Plants, well it might be something we can add, finding out how it handles what to do when you land on something would be the first step towards that goal.Īnd lastly about the music, I do have a near complete 2A03 NES soundtrack I put together from numerous covers and edited in Famitracker to sound how I wanted, but it's way out of my capabilities to actually implement such a change. So, improving the graphics is the main aim of the project so I'm sure I'll be able to deliver on improved sprite work, as for Luigi causing colours to be swapped, that's a hard one. Hello again, since the thread has gotten so many reads and some positive comments I thought I should post a little update and respond to things so far. Since restarting the project I've worked on the title screen and small Mario's graphics, although far more changes were made back in 2018, most are unfinished or need errors to be corrected. I originally started this back in 2018, but I lost motivation for it, but I've restarted it again, picking up from then but planning it out a little better this time. All of the graphics in the game will be redone though, even ones already updated by the Jabu. This project is built off of the hack made by The Jabu back in 2017, this is because his hack did a couple of bug fixes. For the title screen we had to change the pointers for the attribute data so that the text could be coloured properly and block data for the background also had to be updated to display correctly. I'm working on the graphics and I ask him to help find or change certain aspects of the game, then when he has found the data that needs changing, one of us can modify it. I'm working with another user, Quick Curly, to achieve these improvements as I do not know much about the technical side of hacking. Here is the improved title screen for the game: This project aims to replace every single graphic within the game with ones ported directly from the original as well as bug fix and improve a few other aspects of the game.Īlso I'm mostly making this post to see if anyone is interested in the project and if people are interested I'm more likely to work on it actively, so it'd be nice to know if anyone wants to see this get finished. A good name in this case would be: Super Mario World NES Bootleg - Mario and Powerups.Hello everyone, as a new member I wanted to show off what I'm working on, a complete graphical overhaul of the NES Super Mario World bootleg. Your pack includes new graphics for Mario and some of the powerups. The title of your submission is misleading as it isn't just graphics for sprites. You're gonna leave people confused and have them wonder where the other half of your submission is. Please make sure to only showcase the things you're sharing with the community. Your screenshots include content not present in your. Now it's just mixing two very different styles that clash in every way possible. I think it'd be best that if you were to resubmit this, resubmit a complete pack of every single asset from the bootleg game so it all fits nicely together. I made sure to look up gameplay of the Super Mario World Bootleg game and it stays true to its style, but it looks far too incomplete for anyone to even properly use it for anything. I'm sorry, but your submission does not fit within our current quality standards. Note:Some sprites may be messed up and that was done on purpose because the bootleg version didn't have all the sprites from the Snes Super Mario World.
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